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Challenges
Only 1 in 10 children move for 60 minutes a day. 50% of children finish sports before the age of 12. With this in mind, the Active Move project is being driven, which is a system innovation within the joy of movement.
The app is primarily aimed at those young people who have quit association sports and there the challenge is to get these young people to rediscover the joy of movement. There should be less focus on competition and performance where the goal is joy of movement and improved health.
How do you get this target group to dare to try new activities and how do you get young people to discover Active Move in the media noise?
To enable this, there needs to be low thresholds and feel inviting to use the app. Friends have a big meaning at this age and you get inspired by each other so the challenge has been how can you combine this with gamification.





